Immediately remove all power from shields – give maximum power to phasers, then to engines.
The success of this rescue depends on you.
Once you have at least 120 saved, 265 remaining – you can think about leaving, however if you’re going for the record, stick around and impulse (or warp) out of there once your hull is approaching 10% - you’ll need to give Engineering a warning so they can route power to engines.
Keep system information and local map up – keep an eye on power routing and hull damage it’s your call on when to bail.
Notify once all enemies in area have been destroyed to Engineering can cool down systems.
Keep an eye on enemies – once they start appearing call out the targets - give Helm headings to keep bow of ship towards closest enemy vessel.
Remind Engineering – routing and transporting.
Remind Tactical – system intrusion weapons.
Remind Helm – keep within 10 km of Maru.
ē0km – Tactical to scan for life signs, Engineering start and never stop transporting.
Star trek bridge commander kobayashi maru full#
ĝirect Helm and Engineering – full speed to the Kobayashi Maru – tactical to destroy mines.
You’ll need to remind each station to do their jobs and keep everyone on task and communicating, not yelling at each other, but communicating.
For years, the test was considered a “no-win” as no one was able to simultaneously save the Kobayashi Maru, fight the Klingons and escape back into Federation space with the Enterprise in one piece.Īfter taking the test and failing twice, Kirk took the test a third time – becoming the only cadet to beat the Klingons and rescuing all souls aboard the Kobayashi Maru. Upon entering the neutral zone, the Enterprise is confronted by three Klingon K't'inga-class battle cruisers, a fight now one would desire. Of course, all cadets chose the former option as a true Starfleet officer would. Two choices are presented to the budding captian, either enter the neutral zone in violation of treaty, or to avoid the fight, losing all lives aboard the Maru. The Maru is a civilian freighter that had been disabled in the neutral zone after being hit by a gravimetric mine. The task, during a routine training mission to Gamma Hydra system near the Klingon Neutral Zone a distress signal was received from the infamous Kobayashi Maru. Like Kirk, all Command cadets took the Captain’s chair of the USS Enterprise in a simulation. In 2256, James Tiberius Kirk became the only cadet to ever beat the “no-win” scenario – the rescue of the Kobayashi Maru.